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Module: Klik Table of Contents Module: Klik Buttons

Module: Klik Buff

About

The KlikBuff module is about buffing. Here you can setup how buffs should be tracked on the players and (in the future) how players should be buffed automatically.

Setup

The dropdown on the top of the page allows you to switch between templates for different needs. These templates are:

Chose the template you want to modify and the values on the page will update. During gameplay the approriate template will be chosen automatically.

In the pane on the left side all the buffs are listed which your class can learn, no matter if you already have them learned or not. The buffs you currently do not have are in red font. You can move a specific buff in the list up and down by clicking the approriate arrow. Buffs on top of the list will be cast first when rebuffing missing buffs. With the checkbox on the left side you can mark the buff for tracking of missing buffs and to include it at rebuffing. By clicking on the name of the buff you will select it and more panes will be shown on the page, with which you can set specific settings for the buff.

In the frame called Units you can mark which units are eligible for receiving the buff at rebuff, and for which the buff should show up as missing.

Which classes should receive the buff can be set up in the pane called Classes. This also indicates for which classes the buff should be shown as missing.

Module: Klik Table of Contents Module: Klik Buttons
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